1.60.1.70630

The first live client after the beta, on Blizzard's CDN under the product wowf at 01:44 UTC on 27 October, with 1,254 changed files against 70532. Our snapshot reads the trees of this client and adds the server hotfixes of 28 and 30 October for six classes - read from the hotfix cache, not from the client's files. Blizzard has published no notes for any of it.

Build of October 27, 2026 — Blizzard published no notes for this build

What changed

  • Class Paladin: the largest rebuild of any class since the beta opened. Holy gains Oath of Light and Boundless Light, Protection Stoicism and Shieldsworn as its 31-point talent, Retribution Turn Evil and Unsealed Wrath in place of Twist of Light. Voice of Truth, Improved Seal of Fury, One-Handed Weapon Specialization and Instrument of Law are gone. Divine Intellect moves to Protection, Unyielding Faith to Retribution, Holy Conduit to Holy.
  • Class Paladin values: Champion of the Light has five ranks and turns up to 60% of Intellect into spell damage, Divine Precision drops to two ranks and also shortens silences, Conviction drops to three ranks but counts for spells too, Holy Power now raises critical healing instead of critical chance, and Swift Judgement is its own Judgement on a separate cooldown.
  • Class Druid: Lacerate and Predatory Discipline are new in Feral, Bloom replaces Gift of the Earthmother in Restoration. Berserk and Improved Shifting Power are gone. Furor and Heart of the Wild swap trees, Primal Bite becomes the 31-point talent and Genesis now raises periodic damage and healing by up to 10%.
  • Class Mage: Accelerant replaces Improved Fireball, Precision replaces Elemental Precision, Arcane Focus and Piercing Ice are gone. Incineration has five ranks, Critical Mass three, Arcane Resilience three. Ice Lance deals 300% more to frozen targets instead of 200%, and Ice Barrier now also raises Frost damage. Priest: Holy Binding replaces Binding Heal. Hunter: Pathfinding drops to row 3, Improved Revive Pet moves one column over.
  • Client Shaman, rogue and warrior trees are unchanged. On a shared link, points move with Furor, Heart of the Wild, Divine Intellect, Unyielding Faith and Holy Conduit into their new trees; points on removed talents are lost.

In the client, not in the notes

All of it. Blizzard's last development notes are those of 26 and 27 October, and they cover racial abilities, not trees. The paladin and druid rebuild is in the files and the hotfix cache, not in any announcement.

The talent trees, line by line

88 changes across 5 classes, computed by comparing two snapshots of the trees.

Druid

gone Feral Combat Improved Shifting Power Shortens the cooldown of Shifting Power.
gone Feral Combat Berserk Briefly makes your attacks cheaper and faster.
new Feral Combat Lacerate Makes the target bleed, stacking up to five times, and generates a lot of threat.
new Feral Combat Predatory Discipline Ferocious Bite no longer spends excess energy but still deals the extra damage.
replaced Restoration Gift of the Earthmother → Bloom When Rejuvenation or Regrowth expires, the target is healed instantly based on your Spirit; half as much if it was dispelled.
moved Feral Combat Shifting Power from 15 points in the tree to 30
moved Feral Combat Primal Bite from 15 points in the tree to 30
moved Feral Combat Predatory Strikes a different column in the same row - the price stays at 15 points
moved Feral Combat Natural Reaction a different column in the same row - the price stays at 25 points
moved Feral Combat Rend and Tear a different column in the same row - the price stays at 25 points
moved Restoration Subtlety from 5 points in the tree to 10
moved Restoration Reflection from 10 points in the tree to 5
reworded Balance Genesis Increases your damage and healing over time.
reworded Feral Combat Leader of the Pack Increases the raid’s critical strike chance.
reworded Restoration Naturalist Shortens the cast time of Healing Touch and Wild Growth and increases all damage you deal.

Hunter

moved Beast Mastery Pathfinding from 5 points in the tree to 10
moved Beast Mastery Improved Revive Pet a different column in the same row - the price stays at 5 points

Mage

gone Arcane Arcane Focus Arcane spells are resisted less often.
gone Frost Piercing Ice Increases the damage of Frost spells.
replaced Fire Improved Fireball → Accelerant Reduces the cast time of Fireball, Frostfire Bolt and Arcane Wrath.
replaced Frost Elemental Precision → Precision Increases the chance for all your spells to hit.
moved Arcane Improved Channeling a different column in the same row - the price stays at 0 points
moved Arcane Missile Barrage from 0 points in the tree to 5
moved Arcane Arcane Resilience from 5 points in the tree to 0
moved Fire Improved Fire Blast from 0 points in the tree to 10
moved Frost Permafrost a different column in the same row - the price stays at 5 points
moved Frost Frostbite a different column in the same row - the price stays at 5 points
moved Frost Frost Channeling a different column in the same row - the price stays at 10 points
moved Frost Improved Blizzard a different column in the same row - the price stays at 10 points
ranks Arcane Arcane Resilience 2 → 3
ranks Fire Incineration 3 → 5
ranks Fire Critical Mass 5 → 3
reworded Frost Frost Warding Frost and Ice Armor protect more, Frost Ward can negate a spell outright, and Ice Barrier and Frost Ward absorb more.
reworded Frost Ice Lance A quick frost lance, quadrupled against frozen targets.
reworded Frost Ice Barrier A shield that absorbs damage and raises your Frost damage. While it holds, hits do not cost you casting time.

Paladin

gone Holy Voice of Truth Briefly makes you immune to silence and interrupts.
gone Protection Improved Seal of Fury Returns mana whenever a Seal of Fury shield is used up.
gone Protection One-Handed Weapon Specialization Increases damage dealt with one-handed weapons.
gone Retribution Instrument of Law Hammer of Wrath casts faster, and you generate less threat without Righteous Fury.
new Holy Oath of Light An oath on one ally for five minutes: Holy Light, Flash of Light and Holy Shock heal them for more. Only one oath at a time.
new Holy Boundless Light Holy Shock crits more often on allies without your Oath of Light.
new Protection Stoicism Shortens stun and charm effects on you.
new Protection Shieldsworn Holy Strike comes back sooner and strikes with your shield, triggering Holy Shield and Shield Specialization without spending charges, and briefly lets you block spells.
new Retribution Turn Evil Turn Undead casts faster, comes back sooner and also affects demons.
replaced Retribution Twist of Light → Unsealed Wrath Melee hits store copies of your active Seal, up to three. A hit with a different Seal sets the stored copies off.
moved Holy Divine Strength a different column in the same row - the price stays at 0 points
moved Holy Spiritual Focus from 5 points in the tree to 0
moved Holy Reverence from 10 points in the tree to 5
moved Holy Purifying Power from 10 points in the tree to 5
moved Holy Infusion of Light a different column in the same row - the price stays at 15 points
moved Holy Illumination from 15 points in the tree to 10
moved Holy Divine Favor from 15 points in the tree to 10
moved Holy Divine Precision from 20 points in the tree to 15
moved Holy Consecrated Ground a different column in the same row - the price stays at 20 points
moved Protection Toughness from 0 points in the tree to 10
moved Protection Anticipation from 5 points in the tree to 15
moved Protection Improved Righteous Fury from 10 points in the tree to 15
moved Protection Sacred Duty from 10 points in the tree to 5
moved Protection Improved Hammer of Justice from 15 points in the tree to 10
moved Protection Templar's Bulwark from 20 points in the tree to 10
moved Protection Holy Shield from 30 points in the tree to 20
moved Retribution Conviction a different column in the same row - the price stays at 5 points
moved Retribution Sanctified Judgement from 10 points in the tree to 5
moved Retribution Sacred Arbiter a different column in the same row - the price stays at 15 points
moved Retribution Two-Handed Weapon Specialization from 20 points in the tree to 15
moved Retribution Vengeance a different column in the same row - the price stays at 20 points
moved Retribution Repentance a different column in the same row - the price stays at 20 points
moved Retribution Champion of the Light a different column in the same row - the price stays at 25 points
ranks Holy Spiritual Focus 2 → 5
ranks Holy Improved Seals 3 → 5
ranks Holy Reverence 3 → 2
ranks Holy Divine Precision 3 → 2
ranks Protection Shield Specialization 3 → 2
ranks Protection Iron Creed 5 → 3
ranks Retribution Conviction 5 → 3
ranks Retribution Champion of the Light 3 → 5
reworded Holy Holy Power Critical heals from Holy spells heal for more.
reworded Holy Light's Vigil Marks an ally: your next Holy Shock on them triggers no cooldown and heals their whole party.
reworded Protection Swift Judgement Unleashes a Seal on an enemy without consuming it, on its own cooldown separate from Judgement.
reworded Retribution Vindication Melee hits can lower the target’s attack power.

Priest

replaced Holy Binding Heal → Holy Binding Flash Heal on others heals you as well, without generating threat.
reworded Discipline Renewed Hope Heals on targets with Weakened Soul crit more often and shorten Weakened Soul.
reworded Holy Twilight Focus Your spells lose casting time less often when you take damage.

Computed from data/talent-snapshots/1.60.1.70425.json against data/talent-snapshots/1.60.1.70630.json - the same files the talent calculator is built from.