Paladin talents
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Holy
0Increases Strength.
Requires 0 points in this treeIncreases Intellect.
Requires 0 points in this treeIncreases the healing done by your spells.
Requires 5 points in this treeHealing spells are interrupted less often.
Requires 5 points in this treeIncreases the damage of all Seals and Judgements.
Requires 5 points in this treeShortens fear and disorient effects on you.
Requires 5 points in this treeBriefly makes you immune to silence and interrupts.
Requires 10 points in this treeLets part of your mana regeneration continue while casting.
Requires 10 points in this treeCleanse and Purify cost less, Exorcism and Holy Wrath come back sooner.
Requires 10 points in this treeCritical Holy Shocks and Flashes of Light shorten your next Holy Light.
Requires 15 points in this treeCritical heals return mana.
Requires 15 points in this tree · Requires Reverence at full rankYour next healing spell is a guaranteed critical.
Requires 15 points in this treeIncreases the chance for your Holy spells to hit.
Requires 20 points in this tree · Requires Holy Shock at full rankAn instant spell that heals or damages.
Requires 20 points in this treeHoly spells hit the first four enemies in your Consecration harder.
Requires 20 points in this treeIncreases the critical chance of Holy spells.
Requires 25 points in this treeMarks an ally or enemy: your next Holy Shock on them triggers no cooldown and heals their party or deals extra damage.
Requires 30 points in this tree · Requires Holy Shock at full rankProtection
0Increases armor gained from items.
Requires 0 points in this treeBeing hit can briefly raise your block chance.
Requires 0 points in this treeIncreases your chance to hit with spells and attacks.
Requires 5 points in this treeBlessing of Protection lasts longer.
Requires 5 points in this treeIncreases defense skill.
Requires 5 points in this treeReturns mana whenever a Seal of Fury shield is used up.
Requires 10 points in this treeRighteous Fury reduces damage taken.
Requires 10 points in this treeYour shield absorbs more, and blocks can restore mana.
Requires 10 points in this tree · Requires Redoubt at full rankIncreases Stamina and shortens protective cooldowns.
Requires 10 points in this treeInstantly finishes Judgement’s cooldown and makes the next one free.
Requires 15 points in this tree · Requires Improved Seal of Fury at full rankIncreases damage dealt with one-handed weapons.
Requires 15 points in this treeReduces the cooldown of Hammer of Justice.
Requires 15 points in this treeA shield absorbs damage equal to your maximum health for a few seconds; causes Forbearance.
Requires 20 points in this treeBlocking or taking a critical strike stores up to four extra attacks, released by your next swing.
Requires 20 points in this treeHoly Strike generates more threat and, under Righteous Fury, reduces damage taken.
Requires 25 points in this treeBlocks additional attacks and deals damage.
Requires 30 points in this tree · Requires Templar's Bulwark at full rankRetribution
0Increases your chance to parry.
Requires 0 points in this treeInstant spells and abilities cost less mana.
Requires 0 points in this treeReduces the cooldown of Judgement.
Requires 5 points in this treeConsecration, Holy Wrath, Exorcism and Hammer of Wrath cost less mana.
Requires 5 points in this treeIncreases melee critical strike chance.
Requires 5 points in this treeMelee hits can lower the target’s attack power and raise your own.
Requires 10 points in this treeJudgement refunds part of its cost.
Requires 10 points in this treeHits trigger an additional Holy strike.
Requires 10 points in this treeIncreases movement speed.
Requires 10 points in this treeCritical strikes against you reflect part of the damage.
Requires 15 points in this treeHoly Strike hits harder and refreshes all Judgements on the target.
Requires 15 points in this treeIncreases damage dealt with two-handed weapons.
Requires 20 points in this treeCritical strikes raise your damage for 30 seconds, stacking up to three times.
Requires 20 points in this tree · Requires Sanctified Judgement at full rankIncapacitates the target.
Requires 20 points in this treeAdds part of your Intellect to your spell damage.
Requires 25 points in this treeHammer of Wrath casts faster, and you generate less threat without Righteous Fury.
Requires 25 points in this treeSeals cost less and leave an Echo when replaced that empowers your next melee attack.
Requires 30 points in this treeBased on the beta client, no longer on the BlizzCon preview build - 466 talents across nine classes, read from build 1.60.1.70291. Against BlizzCon, nine are gone, two replaced, five added and five renamed. The descriptions are our own short summaries, not the in-game tooltips.
State: beta build 1.60.1.70009. The trees are the client's own; the one place a Blizzard note and the files disagree is the protection warrior. The note says Bastion and Focused Rage were swapped. In the files nothing swapped: Vitality was removed, Bastion moved up into its slot and costs 20 points instead of 25, and Focused Rage slid sideways into the slot Bastion left. We show the files. Older shared build links stay valid: opening one lifts it onto the positions of today along the talent names.