Paladin: Forever against Classic

The Paladin had 44 talents in Classic and has 51 in the Forever launch client. 56 of them differ - here is each one.

Want to see the tree rather than the list? Open the Paladin talent calculator

New in Forever

Talents with no counterpart in Classic 1.12.

Holy Reverence Lets part of your mana regeneration continue while casting.
Holy Improved Seals Increases the damage of all Seals and Judgements.
Holy Purifying Power Cleanse and Purify cost less, Exorcism and Holy Wrath come back sooner.
Holy Holy Conduit Consecration, Holy Wrath, Exorcism and Hammer of Wrath cost less mana.
Holy Divine Precision Increases the chance for your Holy spells to hit and shortens silence effects on you.
Holy Infusion of Light Critical Holy Shocks and Flashes of Light shorten your next Holy Light.
Holy Oath of Light An oath on one ally for five minutes: Holy Light, Flash of Light and Holy Shock heal them for more. Only one oath at a time.
Holy Consecrated Ground Holy spells hit the first four enemies in your Consecration harder.
Holy Boundless Light Holy Shock crits more often on allies without your Oath of Light.
Holy Light's Vigil Marks an ally: your next Holy Shock on them triggers no cooldown and heals their whole party.
Protection Sacred Duty Shortens protective cooldowns and the duration of Forbearance.
Protection Templar's Bulwark A shield absorbs damage equal to your maximum health for a few seconds; causes Forbearance.
Protection Swift Judgement Unleashes a Seal on an enemy without consuming it, on its own cooldown separate from Judgement.
Protection Stoicism Shortens stun and charm effects on you.
Protection Iron Creed Holy Strike generates more threat and, under Righteous Fury, reduces damage taken.
Protection Shieldsworn Holy Strike comes back sooner and strikes with your shield, triggering Holy Shield and Shield Specialization without spending charges, and briefly lets you block spells.
Retribution Sanctified Judgement Judgement refunds part of its cost.
Retribution Sacred Arbiter Holy Strike hits harder and refreshes all Judgements on the target.
Retribution Turn Evil Turn Undead casts faster, comes back sooner and also affects demons.
Retribution Champion of the Light Adds part of your Intellect to your spell damage and makes Hammer of Wrath cast faster.
Retribution Unsealed Wrath Melee hits store copies of your active Seal, up to three. A hit with a different Seal sets the stored copies off.

Gone from Classic

Talents that existed in Classic and are not in the Forever client. The text below each one is the Classic tooltip, not our summary.

Holy Improved Seal of Righteousness Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
Holy Consecration Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
Holy Improved Lay on Hands Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
Holy Improved Blessing of Wisdom Increases the effect of your Blessing of Wisdom spell by 10%.
Holy Lasting Judgement Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.
Protection Improved Devotion Aura Increases the armor bonus of your Devotion Aura by 5%.
Protection Blessing of Kings Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Protection Improved Concentration Aura Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.
Protection Blessing of Sanctuary Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Protection One-Handed Weapon Specialization Increases the damage you deal with one-handed melee weapons by 2%.
Retribution Improved Blessing of Might Increases the melee attack power bonus of your Blessing of Might by 4%.
Retribution Improved Seal of the Crusader Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
Retribution Improved Retribution Aura Increases the damage done by your Retribution Aura by 25%.
Retribution Sanctity Aura Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

Moved to another tree

The talent is still there, in a different tree - which means different points and often a different build.

Protection Divine Intellect from Holy to Protection
Retribution Unyielding Faith from Holy to Retribution

Moved within its tree

Same tree, different row. A row is a price: from row 2 to row 5 the talent costs 25 points in the tree instead of 10.

Holy Divine Strength a different column in the same row - the price stays at 0 points
Holy Spiritual Focus from 5 points in the tree to 0
Holy Healing Light from 10 points in the tree to 5
Holy Illumination from 15 points in the tree to 10
Holy Divine Favor from 20 points in the tree to 10
Holy Holy Shock from 30 points in the tree to 20
Protection Toughness from 5 points in the tree to 10
Protection Improved Righteous Fury from 10 points in the tree to 15
Protection Anticipation from 10 points in the tree to 15
Protection Improved Hammer of Justice from 15 points in the tree to 10
Protection Holy Shield from 30 points in the tree to 20
Retribution Deflection from 5 points in the tree to 0
Retribution Conviction from 10 points in the tree to 5
Retribution Two-Handed Weapon Specialization from 20 points in the tree to 15
Retribution Vengeance from 25 points in the tree to 20
Retribution Repentance from 30 points in the tree to 20

A different number of ranks

The talent exists in both, with a different number of ranks.

Protection Shield Specialization 3 ranks in Classic, 2 in Forever
Retribution Conviction 5 ranks in Classic, 3 in Forever
Retribution Vengeance 5 ranks in Classic, 3 in Forever

What changed since BlizzCon

51 changes between the trees shown at BlizzCon and the launch client.

gone Holy Improved Holy Strike Increases the damage of Holy Strike.
gone Holy Voice of Truth Briefly makes you immune to silence and interrupts.
gone Protection Improved Seal of Fury Returns mana whenever a Seal of Fury shield is used up.
gone Protection One-Handed Weapon Specialization Increases damage dealt with one-handed weapons.
gone Retribution Crusade Increases damage dealt against all creature types.
gone Retribution Instrument of Law Hammer of Wrath casts faster, and you generate less threat without Righteous Fury.
new Holy Oath of Light An oath on one ally for five minutes: Holy Light, Flash of Light and Holy Shock heal them for more. Only one oath at a time.
new Holy Boundless Light Holy Shock crits more often on allies without your Oath of Light.
new Protection Stoicism Shortens stun and charm effects on you.
new Protection Shieldsworn Holy Strike comes back sooner and strikes with your shield, triggering Holy Shield and Shield Specialization without spending charges, and briefly lets you block spells.
new Retribution Turn Evil Turn Undead casts faster, comes back sooner and also affects demons.
replaced Retribution Twist of Light → Unsealed Wrath Melee hits store copies of your active Seal, up to three. A hit with a different Seal sets the stored copies off.
moved Holy Divine Strength Increases Strength.
moved Holy Spiritual Focus Healing spells are interrupted less often.
moved Holy Reverence Lets part of your mana regeneration continue while casting.
moved Holy Purifying Power Cleanse and Purify cost less, Exorcism and Holy Wrath come back sooner.
moved Holy Infusion of Light Critical Holy Shocks and Flashes of Light shorten your next Holy Light.
moved Holy Illumination Critical heals return mana.
moved Holy Divine Favor Your next healing spell is a guaranteed critical.
moved Holy Divine Precision Increases the chance for your Holy spells to hit and shortens silence effects on you.
moved Holy Consecrated Ground Holy spells hit the first four enemies in your Consecration harder.
moved Protection Toughness Increases armor gained from items.
moved Protection Anticipation Increases defense skill.
moved Protection Improved Righteous Fury Righteous Fury reduces damage taken.
moved Protection Sacred Duty Shortens protective cooldowns and the duration of Forbearance.
moved Protection Improved Hammer of Justice Reduces the cooldown of Hammer of Justice.
moved Protection Templar's Bulwark A shield absorbs damage equal to your maximum health for a few seconds; causes Forbearance.
moved Protection Holy Shield Blocks additional attacks and deals damage.
moved Retribution Conviction Increases the critical strike chance of all spells and attacks.
moved Retribution Sanctified Judgement Judgement refunds part of its cost.
moved Retribution Sacred Arbiter Holy Strike hits harder and refreshes all Judgements on the target.
moved Retribution Two-Handed Weapon Specialization With a two-handed weapon, more physical and Holy damage and less threat.
moved Retribution Vengeance Critical strikes raise your physical and Holy damage for 30 seconds, stacking up to five times.
moved Retribution Repentance Incapacitates the target.
moved Retribution Champion of the Light Adds part of your Intellect to your spell damage and makes Hammer of Wrath cast faster.
site.betabuilds.diff.retree Protection Divine Intellect Increases Intellect.
site.betabuilds.diff.retree Retribution Unyielding Faith Shortens fear and disorient effects on you.
site.betabuilds.diff.retree Holy Holy Conduit Consecration, Holy Wrath, Exorcism and Hammer of Wrath cost less mana.
ranks Holy Spiritual Focus Healing spells are interrupted less often.
ranks Holy Improved Seals Increases the damage of all Seals and Judgements.
ranks Holy Reverence Lets part of your mana regeneration continue while casting.
ranks Holy Divine Precision Increases the chance for your Holy spells to hit and shortens silence effects on you.
ranks Protection Shield Specialization Your shield absorbs more, and blocks can restore mana.
ranks Protection Iron Creed Holy Strike generates more threat and, under Righteous Fury, reduces damage taken.
ranks Retribution Conviction Increases the critical strike chance of all spells and attacks.
ranks Retribution Champion of the Light Adds part of your Intellect to your spell damage and makes Hammer of Wrath cast faster.
reworded Holy Holy Power Critical heals from Holy spells heal for more.
reworded Holy Light's Vigil Marks an ally: your next Holy Shock on them triggers no cooldown and heals their whole party.
reworded Protection Swift Judgement Unleashes a Seal on an enemy without consuming it, on its own cooldown separate from Judgement.
reworded Protection Reckoning Blocking or taking a critical strike stores up to four extra attacks, released by your next swing.
reworded Retribution Vindication Melee hits can lower the target’s attack power.

Two independent Classic 1.12 talent datasets, compared against each other: maladr0it/classic-talent-calculator and hseager/Classic-WoW-Talent-Planner. All 431 talents they share sit at identical positions in both. Names and positions are taken from the second, which is the complete one; the first is missing Faerie Fire (Feral).