Beta running Level cap 20 until October 21, 2026. Pages above that level are marked untested. See what changed Hellcodex StarCraft Command
Hellcodex StarCraft Command

Paladin: Forever against Classic

The Paladin had 44 talents in Classic and has 50 in the Forever beta client. 47 of them differ - here is each one.

Want to see the tree rather than the list? Open the Paladin talent calculator

New in Forever

Talents with no counterpart in Classic 1.12.

Holy Improved Seals Seals last longer and hit harder.
Holy Voice of Truth Auras reach further and have a stronger effect.
Holy Reverence Reduces the threat generated by your Holy spells.
Holy Purifying Power Cleanse removes additional effects.
Holy Infusion of Light Critical heals shorten your next healing spell.
Holy Divine Precision Increases the chance for your Holy spells to hit.
Holy Consecrated Ground Consecration lasts longer and hits harder.
Holy Light's Vigil Keeps the target alive briefly at the brink of death.
Protection Improved Seal of Fury Improves Seal of Fury.
Protection Sacred Duty Increases Stamina and shortens protective cooldowns.
Protection Swift Judgement Judgements can be cast more often.
Protection Templar's Bulwark Your shield absorbs additional damage.
Protection Iron Creed Resistance to interruption and control effects.
Retribution Holy Conduit Part of your melee damage is dealt as Holy damage.
Retribution Sanctified Judgement Judgement refunds part of its cost.
Retribution Sacred Arbiter Increases the damage of your Seals and Judgements.
Retribution Champion of the Light Increases attack power and spell damage alike.
Retribution Instrument of Law Strengthens effects that hold enemies in place.
Retribution Twist of Light Damage dealt heals you for part of the amount.

Gone from Classic

Talents that existed in Classic and are not in the beta client. The text below each one is the Classic tooltip, not our summary.

Holy Improved Seal of Righteousness Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
Holy Consecration Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
Holy Improved Lay on Hands Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
Holy Improved Blessing of Wisdom Increases the effect of your Blessing of Wisdom spell by 10%.
Holy Lasting Judgement Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.
Protection Improved Devotion Aura Increases the armor bonus of your Devotion Aura by 5%.
Protection Blessing of Kings Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Protection Improved Concentration Aura Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.
Protection Blessing of Sanctuary Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Retribution Improved Blessing of Might Increases the melee attack power bonus of your Blessing of Might by 4%.
Retribution Improved Seal of the Crusader Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
Retribution Improved Retribution Aura Increases the damage done by your Retribution Aura by 25%.
Retribution Sanctity Aura Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

Moved within its tree

Same tree, different row. A row is a price: from row 2 to row 5 the talent costs 25 points in the tree instead of 10.

Holy Healing Light from 10 points in the tree to 5
Holy Unyielding Faith from 10 points in the tree to 5
Holy Divine Favor from 20 points in the tree to 15
Holy Holy Shock from 30 points in the tree to 20
Protection Toughness from 5 points in the tree to 0
Protection Anticipation from 10 points in the tree to 5
Protection Improved Hammer of Justice a different column in the same row - the price stays at 15 points
Protection One-Handed Weapon Specialization from 25 points in the tree to 15
Retribution Deflection from 5 points in the tree to 0
Retribution Conviction from 10 points in the tree to 5
Retribution Vengeance from 25 points in the tree to 20
Retribution Repentance from 30 points in the tree to 20

A different number of ranks

The talent exists in both, with a different number of ranks.

Holy Spiritual Focus 5 ranks in Classic, 2 in the beta
Protection One-Handed Weapon Specialization 5 ranks in Classic, 3 in the beta
Retribution Vengeance 5 ranks in Classic, 3 in the beta

What changed since BlizzCon

2 changes between the trees shown at BlizzCon and the current beta client.

gone Holy Improved Holy Strike Increases the damage of Holy Strike.
gone Retribution Crusade Increases damage dealt against all creature types.

Two independent Classic 1.12 talent datasets, compared against each other: maladr0it/classic-talent-calculator and hseager/Classic-WoW-Talent-Planner. All 431 talents they share sit at identical positions in both. Names and positions are taken from the second, which is the complete one; the first is missing Faerie Fire (Feral).