Paladin: Forever against Classic
The Paladin had 44 talents in Classic and has 50 in the Forever beta client. 47 of them differ - here is each one.
Want to see the tree rather than the list? Open the Paladin talent calculator
New in Forever
Talents with no counterpart in Classic 1.12.
| Holy | Improved Seals Seals last longer and hit harder. |
| Holy | Voice of Truth Auras reach further and have a stronger effect. |
| Holy | Reverence Reduces the threat generated by your Holy spells. |
| Holy | Purifying Power Cleanse removes additional effects. |
| Holy | Infusion of Light Critical heals shorten your next healing spell. |
| Holy | Divine Precision Increases the chance for your Holy spells to hit. |
| Holy | Consecrated Ground Consecration lasts longer and hits harder. |
| Holy | Light's Vigil Keeps the target alive briefly at the brink of death. |
| Protection | Improved Seal of Fury Improves Seal of Fury. |
| Protection | Sacred Duty Increases Stamina and shortens protective cooldowns. |
| Protection | Swift Judgement Judgements can be cast more often. |
| Protection | Templar's Bulwark Your shield absorbs additional damage. |
| Protection | Iron Creed Resistance to interruption and control effects. |
| Retribution | Holy Conduit Part of your melee damage is dealt as Holy damage. |
| Retribution | Sanctified Judgement Judgement refunds part of its cost. |
| Retribution | Sacred Arbiter Increases the damage of your Seals and Judgements. |
| Retribution | Champion of the Light Increases attack power and spell damage alike. |
| Retribution | Instrument of Law Strengthens effects that hold enemies in place. |
| Retribution | Twist of Light Damage dealt heals you for part of the amount. |
Gone from Classic
Talents that existed in Classic and are not in the beta client. The text below each one is the Classic tooltip, not our summary.
| Holy | Improved Seal of Righteousness Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%. |
| Holy | Consecration Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area. |
| Holy | Improved Lay on Hands Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min. |
| Holy | Improved Blessing of Wisdom Increases the effect of your Blessing of Wisdom spell by 10%. |
| Holy | Lasting Judgement Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec. |
| Protection | Improved Devotion Aura Increases the armor bonus of your Devotion Aura by 5%. |
| Protection | Blessing of Kings Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time. |
| Protection | Improved Concentration Aura Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects. |
| Protection | Blessing of Sanctuary Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time. |
| Retribution | Improved Blessing of Might Increases the melee attack power bonus of your Blessing of Might by 4%. |
| Retribution | Improved Seal of the Crusader Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%. |
| Retribution | Improved Retribution Aura Increases the damage done by your Retribution Aura by 25%. |
| Retribution | Sanctity Aura Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time. |
Moved within its tree
Same tree, different row. A row is a price: from row 2 to row 5 the talent costs 25 points in the tree instead of 10.
| Holy | Healing Light from 10 points in the tree to 5 |
| Holy | Unyielding Faith from 10 points in the tree to 5 |
| Holy | Divine Favor from 20 points in the tree to 15 |
| Holy | Holy Shock from 30 points in the tree to 20 |
| Protection | Toughness from 5 points in the tree to 0 |
| Protection | Anticipation from 10 points in the tree to 5 |
| Protection | Improved Hammer of Justice a different column in the same row - the price stays at 15 points |
| Protection | One-Handed Weapon Specialization from 25 points in the tree to 15 |
| Retribution | Deflection from 5 points in the tree to 0 |
| Retribution | Conviction from 10 points in the tree to 5 |
| Retribution | Vengeance from 25 points in the tree to 20 |
| Retribution | Repentance from 30 points in the tree to 20 |
A different number of ranks
The talent exists in both, with a different number of ranks.
| Holy | Spiritual Focus 5 ranks in Classic, 2 in the beta |
| Protection | One-Handed Weapon Specialization 5 ranks in Classic, 3 in the beta |
| Retribution | Vengeance 5 ranks in Classic, 3 in the beta |
What changed since BlizzCon
2 changes between the trees shown at BlizzCon and the current beta client.
| gone | Holy | Improved Holy Strike Increases the damage of Holy Strike. |
| gone | Retribution | Crusade Increases damage dealt against all creature types. |
Two independent Classic 1.12 talent datasets, compared against each other: maladr0it/classic-talent-calculator and hseager/Classic-WoW-Talent-Planner. All 431 talents they share sit at identical positions in both. Names and positions are taken from the second, which is the complete one; the first is missing Faerie Fire (Feral).