Rogue: Forever against Classic
The Rogue had 51 talents in Classic and has 53 in the Forever beta client. 37 of them differ - here is each one.
Want to see the tree rather than the list? Open the Rogue talent calculator
New in Forever
Talents with no counterpart in Classic 1.12.
| Assassination | Mutilate Strikes with both daggers at once. |
| Assassination | Venom Poisons deal additional damage. |
| Combat | Puncturing Wounds Increases the critical chance of dagger attacks. |
| Combat | Flawless Execution Eviscerate costs noticeably less energy. |
| Combat | Hack and Slash Swords and axes gain a chance for an extra attack. |
| Subtlety | Dirty Tricks Blind and Sap reach further and cost less. |
| Subtlety | Improved Distract Distract works further away and more reliably. |
| Subtlety | Quietus Increases damage dealt from stealth. |
| Subtlety | Cutthroat Opening attacks can silence the target. |
| Subtlety | Thousand Cuts A rapid flurry of strikes against a single target. |
Gone from Classic
Talents that existed in Classic and are not in the beta client. The text below each one is the Classic tooltip, not our summary.
| Combat | Improved Backstab Increases the critical strike chance of your Backstab ability by 10%. |
| Combat | Dagger Specialization Increases your chance to get a critical strike with Daggers by 1%. |
| Combat | Mace Specialization Increases your skill with Maces by 1, and gives you a 1% chance to stun your target for 3 sec with a mace. |
| Combat | Sword Specialization Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword. |
| Combat | Fist Weapon Specialization Increases your chance to get a critical strike with Fist Weapons by 1%. |
| Subtlety | Sleight of Hand Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%. |
| Subtlety | Improved Sap Gives you a 30% chance to return to stealth mode after using your Sap ability. |
| Subtlety | Deadliness Increases your Attack Power by 2%. |
Moved to another tree
The talent is still there, in a different tree - which means different points and often a different build.
| Combat | Improved Eviscerate from Assassination to Combat |
| Assassination | Improved Gouge from Combat to Assassination |
Moved within its tree
Same tree, different row. A row is a price: from row 2 to row 5 the talent costs 25 points in the tree instead of 10.
| Assassination | Vile Poisons a different column in the same row - the price stays at 15 points |
| Assassination | Cold Blood from 20 points in the tree to 15 |
| Assassination | Seal Fate a different column in the same row - the price stays at 25 points |
| Assassination | Vigor from 30 points in the tree to 20 |
| Subtlety | Camouflage from 5 points in the tree to 0 |
| Subtlety | Improved Ambush from 10 points in the tree to 5 |
| Subtlety | Setup from 15 points in the tree to 5 |
| Subtlety | Heightened Senses from 20 points in the tree to 15 |
| Subtlety | Dirty Deeds a different column in the same row - the price stays at 20 points |
| Subtlety | Hemorrhage a different column in the same row - the price stays at 20 points |
| Subtlety | Premeditation from 30 points in the tree to 15 |
A different number of ranks
The talent exists in both, with a different number of ranks.
| Assassination | Improved Kidney Shot 3 ranks in Classic, 2 in the beta |
| Assassination | Vigor 1 ranks in Classic, 2 in the beta |
| Combat | Deflection 5 ranks in Classic, 3 in the beta |
| Combat | Precision 5 ranks in Classic, 3 in the beta |
| Subtlety | Master of Deception 5 ranks in Classic, 3 in the beta |
| Subtlety | Opportunity 5 ranks in Classic, 2 in the beta |
What changed since BlizzCon
1 changes between the trees shown at BlizzCon and the current beta client.
| replaced | Combat | Restless Blades → Flawless Execution Eviscerate costs noticeably less energy. |
Two independent Classic 1.12 talent datasets, compared against each other: maladr0it/classic-talent-calculator and hseager/Classic-WoW-Talent-Planner. All 431 talents they share sit at identical positions in both. Names and positions are taken from the second, which is the complete one; the first is missing Faerie Fire (Feral).