Beta running Level cap 20 until October 21, 2026. Pages above that level are marked untested. See what changed Hellcodex StarCraft Command
Hellcodex StarCraft Command

Rogue: Forever against Classic

The Rogue had 51 talents in Classic and has 53 in the Forever beta client. 37 of them differ - here is each one.

Want to see the tree rather than the list? Open the Rogue talent calculator

New in Forever

Talents with no counterpart in Classic 1.12.

Assassination Mutilate Strikes with both daggers at once.
Assassination Venom Poisons deal additional damage.
Combat Puncturing Wounds Increases the critical chance of dagger attacks.
Combat Flawless Execution Eviscerate costs noticeably less energy.
Combat Hack and Slash Swords and axes gain a chance for an extra attack.
Subtlety Dirty Tricks Blind and Sap reach further and cost less.
Subtlety Improved Distract Distract works further away and more reliably.
Subtlety Quietus Increases damage dealt from stealth.
Subtlety Cutthroat Opening attacks can silence the target.
Subtlety Thousand Cuts A rapid flurry of strikes against a single target.

Gone from Classic

Talents that existed in Classic and are not in the beta client. The text below each one is the Classic tooltip, not our summary.

Combat Improved Backstab Increases the critical strike chance of your Backstab ability by 10%.
Combat Dagger Specialization Increases your chance to get a critical strike with Daggers by 1%.
Combat Mace Specialization Increases your skill with Maces by 1, and gives you a 1% chance to stun your target for 3 sec with a mace.
Combat Sword Specialization Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
Combat Fist Weapon Specialization Increases your chance to get a critical strike with Fist Weapons by 1%.
Subtlety Sleight of Hand Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
Subtlety Improved Sap Gives you a 30% chance to return to stealth mode after using your Sap ability.
Subtlety Deadliness Increases your Attack Power by 2%.

Moved to another tree

The talent is still there, in a different tree - which means different points and often a different build.

Combat Improved Eviscerate from Assassination to Combat
Assassination Improved Gouge from Combat to Assassination

Moved within its tree

Same tree, different row. A row is a price: from row 2 to row 5 the talent costs 25 points in the tree instead of 10.

Assassination Vile Poisons a different column in the same row - the price stays at 15 points
Assassination Cold Blood from 20 points in the tree to 15
Assassination Seal Fate a different column in the same row - the price stays at 25 points
Assassination Vigor from 30 points in the tree to 20
Subtlety Camouflage from 5 points in the tree to 0
Subtlety Improved Ambush from 10 points in the tree to 5
Subtlety Setup from 15 points in the tree to 5
Subtlety Heightened Senses from 20 points in the tree to 15
Subtlety Dirty Deeds a different column in the same row - the price stays at 20 points
Subtlety Hemorrhage a different column in the same row - the price stays at 20 points
Subtlety Premeditation from 30 points in the tree to 15

A different number of ranks

The talent exists in both, with a different number of ranks.

Assassination Improved Kidney Shot 3 ranks in Classic, 2 in the beta
Assassination Vigor 1 ranks in Classic, 2 in the beta
Combat Deflection 5 ranks in Classic, 3 in the beta
Combat Precision 5 ranks in Classic, 3 in the beta
Subtlety Master of Deception 5 ranks in Classic, 3 in the beta
Subtlety Opportunity 5 ranks in Classic, 2 in the beta

What changed since BlizzCon

1 changes between the trees shown at BlizzCon and the current beta client.

replaced Combat Restless Blades → Flawless Execution Eviscerate costs noticeably less energy.

Two independent Classic 1.12 talent datasets, compared against each other: maladr0it/classic-talent-calculator and hseager/Classic-WoW-Talent-Planner. All 431 talents they share sit at identical positions in both. Names and positions are taken from the second, which is the complete one; the first is missing Faerie Fire (Feral).