Druid: Forever against Classic
The Druid had 47 talents in Classic and has 51 in the Forever beta client. 56 of them differ - here is each one.
Want to see the tree rather than the list? Open the Druid talent calculator
New in Forever
Talents with no counterpart in Classic 1.12.
| Balance | Genesis Your over-time effects last longer. |
| Balance | Nature's Majesty Increases the critical strike chance of your spells. |
| Balance | Nature's Splendor Extends the duration of Moonfire and Rejuvenation. |
| Balance | Overgrowth Entangling Roots lasts longer and breaks less often. |
| Balance | Eclipse Wrath and Starfire strengthen one another in turn. |
| Feral Combat | Feral Swiftness Increases speed and dodge while shapeshifted. |
| Feral Combat | Shredding Attacks Reduces the energy cost of Shred and Rake. |
| Feral Combat | Primal Bite An instant bite in Bear or Cat Form for 100% of normal damage plus a flat bonus. Renamed from Mangle in the beta after its bleed-amplifying debuff was removed. |
| Feral Combat | Predatory Instincts Increases the bonus damage of your critical hits. |
| Feral Combat | King of the Jungle Enrage grants immediate energy or rage while shapeshifted. |
| Feral Combat | Natural Reaction Increases dodge and rage generation in Bear Form. |
| Feral Combat | Rend and Tear Increases damage against bleeding targets. |
| Feral Combat | Berserk Briefly makes your attacks cheaper and faster. |
| Restoration | Naturalist Shortens cast time and increases melee damage. |
| Restoration | Gift of the Earthmother Your instant spells come off cooldown sooner. |
| Restoration | Living Spirit Increases your Spirit. |
| Restoration | Wild Growth Healing over time for several allies at once. |
Gone from Classic
Talents that existed in Classic and are not in the beta client. The text below each one is the Classic tooltip, not our summary.
| Balance | Nature's Grasp While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec. |
| Balance | Improved Nature's Grasp Increases the chance for your Nature's Grasp to entangle an enemy by 15%. |
| Balance | Natural Weapons Increases the damage you deal with physical attacks in all forms by 2%. |
| Balance | Improved Thorns Increases damage caused by your Thorns spell by 25%. |
| Balance | Omen of Clarity Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min. |
| Feral Combat | Feral Aggression Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%. |
| Feral Combat | Feline Swiftness Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%. |
| Feral Combat | Improved Shred Reduces the Energy cost of your Shred ability by 6. |
| Feral Combat | Primal Fury Gives you a 50% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form. |
| Feral Combat | Faerie Fire (Feral) Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible. |
| Restoration | Improved Mark of the Wild Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%. |
| Restoration | Improved Healing Touch Reduces the cast time of your Healing Touch spell by 0.1 sec. |
| Restoration | Improved Enrage The Enrage ability now instantly generates 5 Rage. |
Moved to another tree
The talent is still there, in a different tree - which means different points and often a different build.
| Restoration | Natural Shapeshifter from Balance to Restoration |
| Balance | Insect Swarm from Restoration to Balance |
Moved within its tree
Same tree, different row. A row is a price: from row 2 to row 5 the talent costs 25 points in the tree instead of 10.
| Balance | Improved Wrath a different column in the same row - the price stays at 0 points |
| Balance | Improved Entangling Roots from 5 points in the tree to 10 |
| Balance | Nature's Reach from 10 points in the tree to 5 |
| Balance | Moonglow from 20 points in the tree to 5 |
| Feral Combat | Feral Instinct a different column in the same row - the price stays at 5 points |
| Feral Combat | Brutal Impact a different column in the same row - the price stays at 5 points |
| Feral Combat | Thick Hide a different column in the same row - the price stays at 5 points |
| Feral Combat | Feral Charge a different column in the same row - the price stays at 10 points |
| Feral Combat | Sharpened Claws a different column in the same row - the price stays at 10 points |
| Feral Combat | Predatory Strikes a different column in the same row - the price stays at 15 points |
| Feral Combat | Blood Frenzy a different column in the same row - the price stays at 15 points |
| Feral Combat | Savage Fury from 20 points in the tree to 10 |
| Feral Combat | Heart of the Wild from 25 points in the tree to 0 |
| Feral Combat | Leader of the Pack from 30 points in the tree to 20 |
| Restoration | Nature's Focus from 5 points in the tree to 0 |
| Restoration | Subtlety from 10 points in the tree to 5 |
| Restoration | Improved Rejuvenation a different column in the same row - the price stays at 15 points |
| Restoration | Gift of Nature from 20 points in the tree to 10 |
| Restoration | Swiftmend from 30 points in the tree to 15 |
A different number of ranks
The talent exists in both, with a different number of ranks.
| Balance | Improved Moonfire 5 ranks in Classic, 2 in the beta |
| Feral Combat | Feral Instinct 5 ranks in Classic, 3 in the beta |
| Feral Combat | Thick Hide 5 ranks in Classic, 3 in the beta |
| Feral Combat | Sharpened Claws 3 ranks in Classic, 2 in the beta — our two Classic sources disagree here; the other one says 2 |
| Restoration | Subtlety 5 ranks in Classic, 3 in the beta |
What changed since BlizzCon
3 changes between the trees shown at BlizzCon and the current beta client.
| gone | Balance | Balance of Nature Increases the damage of your Balance spells. |
| renamed | Feral Combat | Mangle → Primal Bite An instant bite in Bear or Cat Form for 100% of normal damage plus a flat bonus. Renamed from Mangle in the beta after its bleed-amplifying debuff was removed. |
| renamed | Feral Combat | Primal Fury → Blood Frenzy Critical strikes generate additional rage. |
Two independent Classic 1.12 talent datasets, compared against each other: maladr0it/classic-talent-calculator and hseager/Classic-WoW-Talent-Planner. All 431 talents they share sit at identical positions in both. Names and positions are taken from the second, which is the complete one; the first is missing Faerie Fire (Feral).