Priest: Forever against Classic

The Priest had 47 talents in Classic and has 52 in the Forever launch client. 46 of them differ - here is each one.

Want to see the tree rather than the list? Open the Priest talent calculator

New in Forever

Talents with no counterpart in Classic 1.12.

Discipline Power in Light Smite and Penance deal more damage if the target is afflicted by Holy Fire or Shadow Word: Pain.
Discipline Twin Disciplines Improves your instant spells of both kinds.
Discipline Holy Precision Increases the chance for Holy spells to hit.
Discipline Soul Warding Power Word: Shield comes off cooldown sooner.
Discipline Penance Three quick bolts that either heal or harm.
Discipline Renewed Hope Heals on targets with Weakened Soul crit more often and shorten Weakened Soul.
Discipline Divine Aegis Critical heals leave behind a shield.
Holy Twilight Focus Your spells lose casting time less often when you take damage.
Holy Holy Binding Flash Heal on others heals you as well, without generating threat.
Holy Litany of Light Your healing over time lasts longer.
Holy Prayer of Mending A heal that jumps onward when the target is struck.
Shadow Improved Mind Flay Each tick of Mind Flay hits harder than the one before.
Shadow Dark Inspiration Mind Blast and fully channelled Mind Flay briefly increase your party’s Spirit.
Shadow Devouring Contagion Your damage-over-time spells spread to nearby enemies.
Shadow Early Demise Increases damage against targets at low health.

Gone from Classic

Talents that existed in Classic and are not in the Forever client. The text below each one is the Classic tooltip, not our summary.

Discipline Unbreakable Will Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
Discipline Improved Power Word: Fortitude Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
Discipline Divine Spirit Holy power infuses the target, increasing their Spirit by 17 for 30 min.
Discipline Force of Will Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
Holy Healing Focus Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
Holy Improved Prayer of Healing Reduces the Mana cost of your Prayer of Healing spell by 10%.
Holy Lightwell Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Shadow Shadow Affinity Reduces the threat generated by your Shadow spells by 8%.
Shadow Improved Fade Decreases the cooldown of your Fade ability by 3 sec.
Shadow Improved Vampiric Embrace Increases the percentage healed by Vampiric Embrace by an additional 5%.

Moved within its tree

Same tree, different row. A row is a price: from row 2 to row 5 the talent costs 25 points in the tree instead of 10.

Discipline Wand Specialization a different column in the same row - the price stays at 0 points
Discipline Improved Power Word: Shield from 5 points in the tree to 10
Discipline Meditation a different column in the same row - the price stays at 10 points
Discipline Mental Agility from 15 points in the tree to 10
Discipline Improved Mana Burn a different column in the same row - the price stays at 15 points
Discipline Mental Strength from 20 points in the tree to 5
Shadow Spirit Tap a different column in the same row - the price stays at 0 points
Shadow Blackout a different column in the same row - the price stays at 0 points
Shadow Improved Shadow Word: Pain a different column in the same row - the price stays at 5 points
Shadow Shadow Focus from 5 points in the tree to 0
Shadow Improved Psychic Scream a different column in the same row - the price stays at 10 points
Shadow Improved Mind Blast from 10 points in the tree to 5
Shadow Shadow Reach from 15 points in the tree to 5
Shadow Shadow Weaving a different column in the same row - the price stays at 15 points
Shadow Vampiric Embrace from 20 points in the tree to 15

A different number of ranks

The talent exists in both, with a different number of ranks.

Discipline Wand Specialization 5 ranks in Classic, 2 in Forever
Discipline Silent Resolve 5 ranks in Classic, 3 in Forever
Discipline Mental Agility 5 ranks in Classic, 3 in Forever
Holy Spiritual Healing 5 ranks in Classic, 3 in Forever
Shadow Shadow Reach 3 ranks in Classic, 2 in Forever
Shadow Shadow Weaving 5 ranks in Classic, 3 in Forever

What changed since BlizzCon

11 changes between the trees shown at BlizzCon and the launch client.

gone Shadow Magic Shadow Affinity Reduces threat from Shadow spells.
replaced Holy Binding Heal → Holy Binding Flash Heal on others heals you as well, without generating threat.
replaced Shadow Improved Fade → Dark Inspiration Mind Blast and fully channelled Mind Flay briefly increase your party’s Spirit.
moved Discipline Improved Power Word: Shield Power Word: Shield absorbs more damage.
moved Discipline Mental Strength Increases your Intellect.
moved Discipline Improved Mana Burn Reduces the cast time of Mana Burn.
moved Shadow Improved Mind Blast Reduces the cooldown of Mind Blast.
reworded Discipline Power in Light Smite and Penance deal more damage if the target is afflicted by Holy Fire or Shadow Word: Pain.
reworded Discipline Renewed Hope Heals on targets with Weakened Soul crit more often and shorten Weakened Soul.
reworded Holy Twilight Focus Your spells lose casting time less often when you take damage.
reworded Shadow Improved Mind Flay Each tick of Mind Flay hits harder than the one before.

Two independent Classic 1.12 talent datasets, compared against each other: maladr0it/classic-talent-calculator and hseager/Classic-WoW-Talent-Planner. All 431 talents they share sit at identical positions in both. Names and positions are taken from the second, which is the complete one; the first is missing Faerie Fire (Feral).