Beta running Level cap 20 until October 21, 2026. Pages above that level are marked untested. See what changed Hellcodex StarCraft Command
Hellcodex StarCraft Command

Hunter: Forever against Classic

The Hunter had 46 talents in Classic and has 50 in the Forever beta client. 45 of them differ - here is each one.

Want to see the tree rather than the list? Open the Hunter talent calculator

New in Forever

Talents with no counterpart in Classic 1.12.

Beast Mastery Deadly Aspects Aspects also grant attack power.
Beast Mastery Focused Fire Increases damage while your pet is alive.
Beast Mastery Summon Hawk Summons a hawk that harries your target.
Marksmanship Lethal Attacks Increases the bonus damage of critical hits.
Marksmanship Improved Stings Stings deal more damage and last longer.
Marksmanship Careful Aim Intellect increases your ranged attack power.
Marksmanship Rapid Killing After a killing blow your next shot hits harder.
Marksmanship Lone Wolf Increases your own damage while you have no pet.
Marksmanship Rapid Recuperation Rapid Fire also restores mana.
Marksmanship Sniper Shot A slow shot with greatly increased range.
Survival Improved Tracking Increases damage against the creature type you are tracking.
Survival Survival Tactics Reduces the cooldown of your escape abilities.
Survival Predator's Edge Increases your melee critical strike chance.
Survival Resourcefulness Traps cost less and come off cooldown sooner.
Survival Expose Prey Reduces the target’s armor.
Survival Survivalist's Discipline Increases health and health regeneration.
Survival Strider Kick A kick that knocks the enemy back.
Survival Lacerating Strikes Melee hits cause the target to bleed.

Gone from Classic

Talents that existed in Classic and are not in the beta client. The text below each one is the Classic tooltip, not our summary.

Beast Mastery Improved Aspect of the Hawk While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.
Beast Mastery Improved Eyes of the Beast Increases the duration of your Eyes of the Beast by 30 sec.
Beast Mastery Thick Hide Increases the Armor rating of your pets by 10%.
Marksmanship Improved Hunter's Mark Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
Marksmanship Lethal Shots Increases your critical strike chance with ranged weapons by 1%.
Marksmanship Aimed Shot An aimed shot that increases ranged damage by 70.
Marksmanship Improved Serpent Sting Increases the damage done by your Serpent Sting by 2%.
Marksmanship Improved Scorpid Sting Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
Survival Monster Slaying Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
Survival Humanoid Slaying Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
Survival Trap Mastery Decreases the chance enemies will resist trap effects by 5%.
Survival Improved Feign Death Reduces the chance your Feign Death ability will be resisted by 2%.
Survival Killer Instinct Increases your critical strike chance with all attacks by 1%.
Survival Wyvern Sting A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

Moved within its tree

Same tree, different row. A row is a price: from row 2 to row 5 the talent costs 25 points in the tree instead of 10.

Beast Mastery Pathfinding from 10 points in the tree to 5
Beast Mastery Improved Mend Pet a different column in the same row - the price stays at 15 points
Marksmanship Efficiency from 0 points in the tree to 5
Marksmanship Hawk Eye from 10 points in the tree to 0
Marksmanship Scatter Shot a different column in the same row - the price stays at 20 points
Marksmanship Barrage a different column in the same row - the price stays at 20 points
Marksmanship Trueshot Aura from 30 points in the tree to 15
Survival Improved Wing Clip a different column in the same row - the price stays at 5 points
Survival Survivalist from 10 points in the tree to 5
Survival Surefooted from 15 points in the tree to 10
Survival Counterattack from 20 points in the tree to 15

A different number of ranks

The talent exists in both, with a different number of ranks.

Beast Mastery Improved Aspect of the Monkey 5 ranks in Classic, 3 in the beta
Survival Improved Wing Clip 5 ranks in Classic, 3 in the beta

What changed since BlizzCon

Nothing. The Hunter trees are the same as the ones shown at BlizzCon.

Two independent Classic 1.12 talent datasets, compared against each other: maladr0it/classic-talent-calculator and hseager/Classic-WoW-Talent-Planner. All 431 talents they share sit at identical positions in both. Names and positions are taken from the second, which is the complete one; the first is missing Faerie Fire (Feral).