Warrior: Forever against Classic
The Warrior had 52 talents in Classic and has 53 in the Forever beta client. 28 of them differ - here is each one.
Want to see the tree rather than the list? Open the Warrior talent calculator
New in Forever
Talents with no counterpart in Classic 1.12.
| Arms | Improved Tactical Mastery Retains even more rage when switching stances. |
| Arms | Spearing Strike A thrusting strike that pierces the target’s armor. |
| Arms | Bloodthrill Hits briefly increase your speed and damage. |
| Arms | Weaponmaster Increases the effect of all weapon specializations. |
| Fury | Boundless Rage Raises the cap on accumulated rage. |
| Fury | Raging Blows Two quick strikes with both weapons. |
| Fury | Precision Increases melee chance to hit. |
| Protection | Master of Defense Permanently reduces damage taken. |
| Protection | Vanguard Increases threat and steadiness on the front line. |
| Protection | Bastion Sharply reduces damage taken for a short time. |
| Protection | Focused Rage Reduces the rage cost of your offensive abilities. |
Gone from Classic
Talents that existed in Classic and are not in the beta client. The text below each one is the Classic tooltip, not our summary.
| Arms | Tactical Mastery You retain up to 5 of your rage points when you change stances. |
| Arms | Axe Specialization Increases your chance to get a critical strike with Axes by 1%. |
| Arms | Mace Specialization Gives you a 1% chance to stun your target for 3 sec with a Mace. |
| Arms | Sword Specialization Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword. |
| Arms | Polearm Specialization Increases your chance to get a critical strike with Polearms by 1%. |
| Fury | Improved Demoralizing Shout Increases the melee attack power reduction of your Demoralizing Shout by 8%. |
| Fury | Improved Battle Shout Increases the melee attack power bonus of your Battle Shout by 5%. |
| Protection | Improved Shield Block Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second. |
| Protection | Improved Taunt Reduces the cooldown of your Taunt ability by 1 sec. |
| Protection | One-Handed Weapon Specialization Increases the damage you deal with one-handed melee weapons by 2%. |
Moved to another tree
The talent is still there, in a different tree - which means different points and often a different build.
| Protection | Improved Thunder Clap from Arms to Protection |
| Arms | Improved Slam from Fury to Arms |
| Fury | Iron Will from Protection to Fury |
Moved within its tree
Same tree, different row. A row is a price: from row 2 to row 5 the talent costs 25 points in the tree instead of 10.
| Arms | Improved Overpower from 10 points in the tree to 5 |
| Fury | Improved Execute a different column in the same row - the price stays at 15 points |
A different number of ranks
The talent exists in both, with a different number of ranks.
| Arms | Two-Handed Weapon Specialization 5 ranks in Classic, 3 in the beta |
| Protection | Defiance 5 ranks in Classic, 3 in the beta |
What changed since BlizzCon
3 changes between the trees shown at BlizzCon and the current beta client.
| gone | Protection | Vitality Increases Stamina and Strength. |
| moved | Protection | Focused Rage Reduces the rage cost of your offensive abilities. |
| moved | Protection | Bastion Sharply reduces damage taken for a short time. |
Two independent Classic 1.12 talent datasets, compared against each other: maladr0it/classic-talent-calculator and hseager/Classic-WoW-Talent-Planner. All 431 talents they share sit at identical positions in both. Names and positions are taken from the second, which is the complete one; the first is missing Faerie Fire (Feral).