Priest talents
Tap or click to add a point, the minus beside it takes one back - on a desktop right click works too. A row opens once you have spent five points in that tree.
Professions
0
Cooking recipes sometimes yield an extra portion.
Requires 5 points in this treeBetter chance at a skill-up, in primary and secondary professions alike.
Requires 0 points in this treeGoods from vendors cost less gold.
Requires 5 points in this treeRaises your lowest skill among primary and secondary professions by one point.
Requires 10 points in this tree · Requires one point in BarteringMore scarce materials from mining, herbalism and skinning.
Requires 0 points in this treeA chance at double merchant favour when you hand in a crate.
Requires 5 points in this tree · Requires one point in Bountiful HarvestWith a lure active, there is a chance at an extra catch.
Requires 5 points in this tree
Adventure
0
You notice stealthed targets from further away. No effect in battlegrounds.
Requires 5 points in this treeRested experience builds up faster, and the cap on it rises with each rank.
Requires 0 points in this treeTalent points start at an earlier level. The total stays at 51.
Requires 5 points in this tree · Requires one point in Well RestedA killing blow returns health and mana over a few seconds. Not in instances.
Requires 0 points in this treeShortens the cooldown on placing objects at a campsite.
Requires 5 points in this treeFlight paths cost half as much, and the flight itself is noticeably faster.
Requires 10 points in this tree · Requires one point in Field GuideShortens the wait between two bandages. Not in instances.
Requires 5 points in this tree
Resourcefulness
0
Increases the honor points you earn in PvP.
Requires 5 points in this treeBuffs from food last longer.
Requires 0 points in this treeLong-duration buffs for the whole group last longer - so do the buffs from a campsite.
Requires 5 points in this tree · Requires one point in GourmandYou move faster as a ghost, and helpful spells briefly cost nothing after a resurrection.
Requires 0 points in this treeClass abilities no longer need bought reagents, and basic camp objects cost none.
Requires 10 points in this tree · Requires one point in The Quick and the DeadYour gear loses less durability when you die.
Requires 0 points in this treeIncreases reputation gains with every faction.
Requires 5 points in this treeBlizzard has confirmed the framework: three trees, 16 spendable of 65 earnable points, earned account-wide and spent per character - and by now the names of all 21 perks, seven per tree. Where they sit in the grid, how many ranks they carry and what they do in numbers reflects Forever data build 1.60.1.69800, not an announcement - that can still change during the running beta. The descriptions here are our own short summaries, not in-game tooltips.