City of Dalaran

No tactics yet · beta day one

An arcane dungeon with vendors and quest interactions inside it, levels 28 to 33. Open in the beta since the build of 8 October.

Level 28-33 In beta range

Where it lies

In the Alterac Mountains, under the magical dome that closed the city off in Classic. This is the Eastern Kingdoms Dalaran, not the one that later floats over Northrend - the dungeon is set before the city takes to the skies.

How you get in

Not through the front door. Blizzard's overview of 20 October confirms an attunement questline for both factions. Alliance players start with "An Alarming Request" from Emissary Jacques in Southshore; Horde players with "Key to the City" and "Prison Break-In" from Magus Wordeen Voidglare in Tarren Mill. Once the Kirin Tor trust you, the group enters through the sewers and works its way into the city proper, choosing between several paths and encounters on the way to the source of the disruption.

What it is about

Forever brings the barrier down. What is behind it is not a rescued city: the Kirin Tor do not have it under control. Reports from the reveal describe unstable enchantments, constructs nobody commands any more, arcane damage and demonic activity in the streets. The dome was a quarantine, and the quarantine did not work.

What it is built for

Levels 28 to 33, from Blizzard's list of 15 September. Third in the order of the nine new dungeons. Our own page carried no range at all until that list appeared - a gap we had marked as unknown rather than filled with a guess.

What the beta can show of it

It is open. Confirmed: Blizzard's development notes of 8 October list "Now available for testing: the new City of Dalaran dungeon" - a week after the build that raised the cap to 30 and left Dalaran out, as Josh Greenfield had said it would. The same notes raise the experience from killing creatures in dungeons by about 20%. At a cap of 30 a group fits the first three levels of the range; the last stretch up to 33 sits above it. Blizzard's own podcast gave the dungeon a chapter of its third episode on 8 October (from 32:06); we cite nothing from it until it can be quoted from a transcript.

Reported and rumoured since it opened

Rumour, from testers: after the dungeon and a follow-up questline, Horde characters reportedly find the city guards neutral and can walk Dalaran freely. Reported: according to Wowhead, Josh Greenfield answered on X that full Horde access "isn't really intended and will be looked at" - we have not seen the post itself. Rumour, from the files: an item set named Violet Sorcerer's Vestments is said to belong to this dungeon; Blizzard has not announced it.

What is not known yet

Blizzard has published nothing on the encounters, the loot or how much of the city is instanced. Testers are inside now; until Blizzard says something or we can read it from the client, this page does not describe the bosses from hearsay.

Not a single encounter in this dungeon has been named. The page will grow the moment one is.