Druid talents
Tap or click to add a point, the minus beside it takes one back - on a desktop right click works too. A row opens once you have spent five points in that tree.
Professions
0
Cooking recipes sometimes yield an extra portion.
Requires 5 points in this treeBetter chance at a skill-up, in primary and secondary professions alike.
Requires 0 points in this treeGoods from vendors cost less gold.
Requires 5 points in this treeRaises your lowest skill among primary and secondary professions by one point.
Requires 10 points in this tree · Requires one point in BarteringMore scarce materials from mining, herbalism and skinning.
Requires 0 points in this treeA chance at double merchant favour when you hand in a crate.
Requires 5 points in this tree · Requires one point in Bountiful HarvestWith a lure active, there is a chance at an extra catch.
Requires 5 points in this tree
Adventure
0
You notice stealthed targets from further away. No effect in battlegrounds.
Requires 5 points in this treeRested experience builds up faster, and the cap on it rises with each rank.
Requires 0 points in this treeTalent points start at an earlier level. The total stays at 51.
Requires 5 points in this tree · Requires one point in Well RestedA killing blow returns health and mana over a few seconds. Not in instances.
Requires 0 points in this treeShortens the cooldown on placing objects at a campsite.
Requires 5 points in this treeFlight paths cost half as much, and the flight itself is noticeably faster.
Requires 10 points in this tree · Requires one point in Field GuideShortens the wait between two bandages. Not in instances.
Requires 5 points in this tree
Resourcefulness
0
Increases the honor points you earn in PvP.
Requires 5 points in this treeBuffs from food last longer.
Requires 0 points in this treeLong-duration buffs for the whole group last longer - so do the buffs from a campsite.
Requires 5 points in this tree · Requires one point in GourmandYou move faster as a ghost, and helpful spells briefly cost nothing after a resurrection.
Requires 0 points in this treeClass abilities no longer need bought reagents, and basic camp objects cost none.
Requires 10 points in this tree · Requires one point in The Quick and the DeadYour gear loses less durability when you die.
Requires 0 points in this treeIncreases reputation gains with every faction.
Requires 5 points in this treeBlizzard has confirmed the framework: three trees, 16 spendable of 65 earnable points, earned account-wide and spent per character. Layout, rank counts and unlocks reflect Forever data build 1.60.1.69800, not an announcement - they can still change before beta. The descriptions here are our own short summaries, not in-game tooltips.